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jetsetdanny

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Everything posted by jetsetdanny

  1. "JSW2+" is an "updated" version of "Jet Set Willy II: The Final Frontier" (Software Projects Ltd, 1985), created by Derrick P. Rowson, the author (or rather: co-author, with Matthew Smith) of the original game. The new version was released in November 2016 and is available for download from Julian D. A. Wiseman's website, which also offers a lot of valuable information about the game. The game can be completed without losing a single life, although the ending is different from that of the original "JSWII". I have just recorded a couple of RZX walkthroughs of the game, which can be downloaded from the RZX Archive. The technical novelties introduced in "JSW2+" are impressive, and there are several new rooms, including "The secret lab". Interestingly, the name of this room is written in sentence case in the file which can be downloaded from Julian D. A. Wiseman's website (which seems to be the final revision of the game - apparently Derrick P. Rowson said, "This is the only update I plan on doing"), while it is written in title case in the screenshots which Andy posted above. I would encourage everyone to have a go at it: it is a great feeling to play such a familiar classic with a new feel to it :D . Great thanks go to Derrick P. Rowson for creating the new version, and to Julian D. A. Wiseman for making it publicly available! :) I am also wondering if there is any chance that John Elliott will ever update JSWED to make it able to open this new variant of "JSWII" properly and edit it...
  2. The Chronology pages for 2014, 2015 and 2016, and the PDF file have just been updated on JSW Central. The 2016 update concerns the most recent developments. The 2014/15 update fixes an error: the original release date of "Jet Set Luis: Rumbo a la Costa Blanca" was mistakenly placed in 2014, while in fact it took place a year later.
  3. It's cool, Mickey, that you are working on redesigning "JSW" in various ways :) . I haven't playtested your releases in this thread in any way yet. However, I would be happy to playtest and record an RZX walkthrough of the final version. I take it there will be some more changes to the game itself and the loader yet. Please let me know when you upload a version you will consider really final, and I'll have a go at it then :) .
  4. Speaking about the IDSes and recalling the 1980s, I think it's also important to remember that most people play on emulators these days (at least that's what I imagine). On emulators, it's very easy to save and reload snapshots or use the Rollback feature (frankly, I don't understand anyone who doesn't do it, unless you want to prove that you can complete the game without these modern "cheats"). This being the case, the IDSes are hardly important at all from the practical / gameplay point of view. I think it's good to avoid the unfair ones, but it's just for the sake of a "fair" / "elegant" / "proper" / call it what you wish game design, and *not* because they are a real problem for the player.
  5. Jonathan (J. G. Harston) is acknowledged in the Credits section of SkoolKid's disassembly. Since I believe his fix has been available online for a long time (before SkoolKid's otherwise great disassembly was created), if the two solutions are similar (or the same, perhaps?), I wouldn't be surprised if Richard (SkoolKid) had actually copied Jonathan's solution.
  6. Thank you for this contribution, Andy! :)
  7. "Willy Games: The First 30 Years Quiz" now has an updated individual page on JSW Corner. It can be downloaded from there, just like from its individual page on JSW Central :) .
  8. JSW Corner has just been updated to include "Willy Games: The First 30 Years Quiz". So, apart from its individual page on JSW Central, the game can also be downloaded from its page on JSW Corner. Great thanks go, as always, to Xabi V
  9. Thanks for this new tool, Andy! :)
  10. No, there are, regretfully, a couple of billion people on this planet who have never even played "Jet Set Willy" :lol: .
  11. Well spotted, Ian! It hasn't been optimised in "WNM SE". Having said that, there was no need for it, because a one-byte saving in that particular location in the code wouldn't have been too useful anyway.
  12. Yes. Actually, I've just checked. In "JSW II" for the Spectrum the room is called: "Dinking Vater ?" So, there are two "irregularities": the lack of "r" in "drinking" and the "v" instead of "w" in "water". While I would agree that the latter can make the word look German, kind of (although the German word is "Wasser", so it's actually spelt with a "w" in German!), the former doesn't contribute to such an effect, IMHO (the Germans wouldn't miss the "r", they would just pronounce it differently). Which is not to say that the "typo" was not intentional, but, if it was, I don't think it makes much sense as imitating German. I actually always thought (without ever checking it properly) that it was a play on words involving some kind of meaning of the word "dink". Anyway, just a couple of thoughts... :) EDIT: Well, three irregularities, to be precise, since there shouldn't be a space in front of the question mark. That one is not intentional, though, I think.
  13. Thanks for this, Andy, and especially for taking the trouble to play the whole game to take screenshots! :) I believe (off the top of my head) there is a typo in the name of the room "Drinking Water" in the Spectrum version. I'm not sure about the Amstrad one? I would think typos in the other, later versions are intentional, picking on the one in the original.
  14. Thanks for the info and all the screenshots, Andy! :)
  15. It's an interesting observation, Ian, and indeed food for thought for future projects :) . Thanks!
  16. That's a good reason to go back at some point ;) .
  17. Thanks for this fix, Ian, which has been successfully used, thanks to your advice, in the Special Edition of "Willy's New Mansion" :) .
  18. Thanks for this info, Andy! :)
  19. jetsetdanny

    Oric Version

    Thanks for this, Andy! It's very interesting, especially the "new" caverns :)
  20. jetsetdanny

    Maps

    Nice idea to have various maps in one place, Andy! :) Let me add the map of JSW for the 8-bit Atari. The author is "Banshee997" and it it originally hosted here.
  21. Thanks, Andy. Of the ones that never surfaced on the internet in a form other than a snapshot (AFAIK), these two (attached below) may be of particular technical interest : Manic Miner 5: Los peligros del LSD [ignacio P MM5.Z80 JSW-WH.SNA JSW-WH.Z80
  22. Thanks, Andy! It's very interesting for me how you've been able to extract loaders from a Z80 file and ultimately create a TAP file. I think that it would be good to do that at some point with some of the MM and JSW games that have never been released as TAP files, just so that they exist as "tapes" as well.
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