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Everything posted by Jet Set Willie
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A very lovely screen, with great detail! 🙂 And a cute idea, too. I have done some little bits in the past, with Basic, but the graphics weren´t this good. 😄
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I did check your site via your links, I like your drawings and their colours! 🙂
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Thank you, I did read worldofsam. Nice to see Sam Coupé specs and info, there were too much for a one go, though, I must continue later. 🙂 I checked SA1099 from the youtube, the first example was just like AY, but the others introduced more than 3 channels, too. 🙂 After those videos, I am not sure, if sound quality wise SA1099 is near the ST or better somehow. Amiga seems to be still ahead, with it´s sample player. There were some really well made tunes there, showing what SA1099 can do. 🙂 Stereo is a nice thing to have, something what ST doesn´t have. With 6 channels even better! 🙂 Graphicswise Sam looks good, but having just 128 colours was a surprise. Though, back in the day I think most people would have been happy with them and wouldn´t have missed 256, 512 or more colours. According worldofsam specs, RAM delays were slowing Sam quite a much! So in average, the ST is faster?
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How to compile Vortex Tracker II .pt3?
Jet Set Willie replied to Jet Set Willie's topic in Editors and Tools
Thank you. 🙂 BZR Player is unstable, at least with .pt3 and .ay files, even I didn´t choose the unstable version. It has crashed many times when I added a file. XMPlay has a problem, too. XMPlay.exe and XMPlay textfile won´t be unzipped for some reason. Only .dll files will unzip. I tried to download and unzip again, no luck. Could somebody please send me a message, attaching the missing XMPlay.exe and XMPlay textfile, thank you. 🙂 -
Thank you again, your graphical point became clear despite one unreadable part. 🙂 This was the first time I saw Sam Coupe in action, even on an emulator, it looked nice! 🙂 I had read about it, when Your Sinclair had a few pages long Sam Coupe feature 🙂 but I don´t remember anything as it was so long time ago, except I understood that Sam was at least ST quality, one picture showed a face of a smiling woman on Sam´s monitor. But I don´t remember how it fared soundwise and if Your Sinclair covered Sam´s sound well enough to compare it between ST and Amiga. But I thought it was a very good machine in it´s class. 🙂 I don´t remember much about the Sam´s case, except I think it had more "personality" in it´s look than ST and Amiga.
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I understood the meaning of the phrase, but I thought Norman actually meant Willy is covered with the fine flour in this latest version. 🙂 By the way, I cut off Willy from one of the last screenshots in this topic to upload it here, to show Willy´s flour covered looks, but I got just this error message. 1 file was larger than the maximum file size of 0kB, and was skipped My file was about 1.6Kb .png-file. I tried again by save´ing it as .bmp, about 36Kb, but the same happened again. The same happens either by choosing the file or dragging it.
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Interesting "Spectrum" computer indeed. 🙂Thank you, I had wondered how many kilobytes it would need to have 256x192 resolution without colour clash.
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Thank you! 🙂 In side by side comparison, Spectrum version strongly suffers from colourclash. The BBC version looks like a 16-bit demo, minus halved horizontal resolution, especially the last one with flashing colours. 🙂
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Welcome, Lemmy! I haven´t tried your game, but the colours and blocky pixels look nice. 🙂 I would like to point out just one thing. Compared to the background, Willy´s black clothes are quite dark. I´d suggest to keep the background colour as is, but to make the clothes just a tiny bit lighter, to make them stand out from the background better. But, as I haven´t tried this, maybe there´s no problem when Willy is moving. 🙂
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Hi Hervé, nice to see your answers! After reading them, I think you are able to help me at least in some problems, even if you can´t help me with memory differences between 48K and 128K. 🙂 I will send you a message next, attaching one file to check. 🙂 You´ll then see what´s the problem.
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Thank you for Amiga games Martyn, and others.
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I wanted to have some animation in the background, POKE´ing to videoram, that was too slow. I didn´t then bother to test how many sprites I could have moving fast enough. I don´t have time to learn assembly anymore, unfortunately. 🙂 Except some small bits with JSWED. 🙂
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Here´s one page from the book "Where´s Woody Willy ". 😉 Please take a look, how many Willys you can find! 🙂 The ones you are not totally sure of, does not count. My "sure Willys" count is 13. I may have found them all, but the rule is rule! 😊 Here´s the original topic. 🙂I thought to start a new topic, as not everyone might notice it.
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Yes, that´s a problem, at least to me. Back in time I found an MSX compiler from the web and I thought to make a game. But some things I wanted were still too slow. 😑
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I took another look at this Where´s Willy. Among 13 I had found I can see now two possible Willies, but now I can´t find that "impossible" pixels Willy! 😮
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Wouldn´t it be nice, if Basic speed could have been 1000%? 🤪😍😬😖😋🤩😁😛
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Thank you for the good looking screenshots! 🙂
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Try to find them, the ones you are not totally sure of, does not count. I have currently found 13 Willies . 👏 It´s my own rule, so this does not count, but I had found 14th one, too, it´s not a totally clear Willy, though. But while doing my countings, I noticed that technically it must be, as it has few "impossible" pixels there. But without machine specifications knowledge, my score is 13 Willies. 🙂 Try to find more! Including that "impossible" pixels Willy. 👍
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Here´s my interactive MSX lineshow, you can press space to add black lines. You must keep pressing to add them, it wouldn´t be much interactive otherwise. 😉 I tried to bring the program as a text file here, but only half of Notepad´s output had any sense. Open Office fared a little better, it showed 193 pages of garbaged program, 😄mostly just garbage. At the beginning of the text file, among first readable words Open Office managed to print were Boot error Press any key for retry 😂😂 [Edited] Open Office must have dug up those words from MSX-DOS´ code. A good achievement actually. 🙂 I´ll attach a disk image here to try. 🙂You´ll find it at the end of this reply. Load it by typing RUN"LINESHOW.BAS" CTRL and STOP to break to Basic. Stop pauses the scrolling when you list the program, also pauses a Basic program during running it. Breaks the scrolling of the LIST, too. You might want to first redefine keyboard to find CTRL and STOP on an emulator. 😉 To list a certain line, eg. 20, type LIST 20 To list certain lines, type eg. LIST 20-100 To list certain lines from or to LIST 20- or LIST -100 Next a little teaser from the new book Where´s Woody Willy? 😉 An answer page below. 🙂 Not really, but try to find all the Willies from the Where´s Willy page above. 🙂 Lineshow.dsk
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Thank you, Digital Duck. 🙂 I thought to ask, as I thought it might literally mean something more than just good luck. One never knows without asking. 🙂 UncleWan, why not download the latest JSWED and give it a try someday? 🙂
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Willy in the Islands of Mystery : part II : The Temple
Jet Set Willie replied to Hervé AST's topic in Remakes
I am using [, too. 🙂 Hervé, you might then be the person, who could help me with my problems with the version [. If you have time, and if you want, of course. 😌 Here is the link to my topic, if you want to take a look. -
Thank you for asking! I´ll have a go later. 🙂