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Jet Set Willie

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Everything posted by Jet Set Willie

  1. Thank you, Danny! 🙂 My "Hexing", in this case, means just, unless I had forgot something, that I will need to know memory addresses for 128 JSWED game. For a long time ago, for the starters, I had already tried to change the game over sprite for the Diner, the standing "Willy" sprite to another sprite, but that didn´t work back then, even I did everything the same way (at least I think so) as in What a Wonderful World of Willie, just like you teached me. (Thank you!) 🙂 I haven´t tried it again yet. OK, there´s one a bit bigger Hexing needed for the Diner. It´s not needed for the gameplay, but it´s a nice thing to have. 🙂 I will have to read through Skoolkit´s and Z80 Opcode pages someday to see if I could get it how to do it and to see if I can do it. 🙂 I understand the basic idea behind it, though. 🙂 Thank you in advance for everything, Danny! 🙂
  2. Thank you, I would rather be not suspicious here. 🙂 Those guys in Up Where the Smoke Is does look like hunchback look-a-likes, though, that "hunch" there is probably a hood. 🙂 They have so familiar looks, is there some Speccy game with almost the same sprite? 🙂In Hunchback II the sprite is a comic book type and I think in Ocean´s official Hunchback the sprite had a different looks.
  3. I like that very much! 🙂 Among all the many other things in your games! 🙂 Have a wonderful summer, everybody! 🙂
  4. I also forgot to mention, that the ending of the Mansion will need a bit of Hexing, just a bit. The game can be played to the very end, but the game will not end there before that Hexing has been added. Even I said that, there was one reason, among others, why I wanted to release the Diner first. It has one effect, what I like and what has been put even further in the Mansion. It would have been nice if you could have seen that effect in it´s simpler form first as it might not look a much after seeing the better version first. Anyway, it´s an effect what no other Willy games may not have yet. When these games have eventually been released, I would like to hear if this effect is used already in some Willy game. 🙂 I would like to see how it has been done there. 🙂 In the Diner, that effect is seen in the room next from the start. It´s a busy room, but you can see it happening all the time and by positioning yourself to a safe place, it´s possible to watch it better. 🙂 I have made it the way that it will look natural, same applies to the Mansion. 🙂 In the Mansion it´s several rooms away from the start, but it´s easily reachable. 🙂
  5. Thank you, Hervé! 🙂 I have been watching on development of your games, with an admiration, both for the ideas and speed. 🙂 I am "planning" to release the Mansion game "soon", I hope I could concentrate on music someday. And get the needed answers for Hexing, too, when I am ready to start on that part. Otherwise it could be released as-is right now, just after Daniel´s playtesting and possible fixes after that. Yeah, no title screen either, I forgot to say that. The Diner has got it´s title screen for a long time. 🙂 Thank you for choosing my first game to your playlist! 🙂 Thank you for anybody else who has played it, too! 🙂 I hope I can play other designers´ games some day. My plays have usually fallen on too short so far. 😞 About that thread, older members can bring you an exact answer. My answer would be, that it could be a good idea to write your text to that particular game´s existing topic in "Remakes" section. But are all of the much older games there? I think they are, but somebody else please bring the correct answer. 🙂
  6. I meant to keep things as secrets, but as the game is "almost finished", I thought to bring you a little taster. 🙂 The upcoming Mansion game.
  7. Update. 🙂 the Mansion game The room graphics are 95% finished. I have playtested all the rooms a while ago, but one. That room will need a bit of Hexing there to make it work, nothing done for it yet. There´s a need for some other Hexing, too. No musics. It has a loading screen now. 🙂 The Diner game The graphics are practically ready, except some rooms are missing. Some exits in some rooms are missing. I think I can make the game work with the few available empty rooms. I might have to make some compromises, though. Ie. there probably might not be a new room for every missing exit. Many rooms will need more playtesting. No Hexing yet. No musics. No loading screen. The Diner game was going to be released first, but the Mansion has left it behind some months ago already. It´s not a problem, though, as they are not a prequel and a sequel, even the events in the Diner will happen in the past. You might notice some similarities, though. 😉
  8. I just started to laugh, as I noticed that I am such a suspicious member, as when I was going add my comment, there read "Your content will need to be approved by a moderator". 😆 But thank you for your new and upcoming games! 😊My games may not be so waited for, but I hope they will offer some nice moments no matter in what room you are. 🙂 If I just could put them out faster...
  9. Danny, I understand your points and I am thinking quite the same, so I will not arise any of your words for a continuing conversation. Just wanting to say, that I have got many good ideas about room names for my possible future games and existing games, too, and what will happen there in those rooms. Those names and ideas were to be presented in a very nice way, but I thought that no matter how nicely and no bad intentions at all they would have been presented, no means to make people laugh at some things there what would be not so nice things in the real world, the way those ideas would have been presented would have been a bad thing to many people on this planet, there are people who had suffered about such things, so I refused to use them. My idea would have been to make people notice that such things were/are happening in this world, not to laugh at them, but still I thought to not add them to my games. But you might be able to see some mild action, though, depending on how well you may fare in my games.
  10. Does anyone else have trouble to load zxart.ee? I have tried to access that site since Spider posted that link. This is not the first time I have problems with that site, though. I think I haven´t been able to get there for a long time, the last successful load may have been at least an year ago. Every time other sites have loaded up instantly.
  11. Thank you, Daniel, I haven´t watched these before. 🙂 I expected these to be songs but they were poetry. Thank you whoever you are who did these, they were interesting and well made. 🙂
  12. Perhaps you could contact both of them?
  13. There´s just one room missing now, I think. 🙂
  14. Thank you, Danny. 🙂 It will take some time to get it to that stage, but I have worked a lot for it, so perhaps the release candidate date might be earlier than I think. 🙂
  15. A bit of report about the "Mansion". It´s room development stage is now 90%. Currently there are just two rooms missing, unless I should change my mind and change something. Several rooms will need a new playtesting and possible changes to make them more playable. No music yet, though now I know how I can do it, thanks to Lemmy. 🙂 They won´t be tracker tunes, though, but a "Caveman way" of making music, as Lemmy described it.👩‍🦱🦴
  16. No problem at all. 🙂 Thank you for your progress report, too! 🙂 It´s hard to understand how you can be so fast with your developing! 😄 Perhaps you are using some Hogwarts´ time warp potion... Ooops! Didn´t mean to let everybody know that! I am sorry. 😄 Again thank you for letting me know the problems with the version z. If I will ever do another game after these two, I will probably not use the z, as even with the "normal versions", there have been enough times to sort out what color combinations will make the cells work in each room. The version y sounded good back in time, but while doing tests I had troubles with the three global cells. Perhaps I could sort it out, though. 🤔
  17. I haven´t actually used the version 64z, I have just made several tests in the past. It was a very interesting version, but I think there were some problems in it what would have made my game developing troublesome. So your answer was interesting to read. 🙂 Thank you!
  18. Thank you, Hervé! 🙂 I can read a part of your message, but I had to use a translator to read the rest. 🙂 I will paste the translator translated text here so any non-native french speaker can read your helpful answer, too. 🙂 Hello, Oh no, despite its name, the park is not open yet! Far from it. I must bring the Yeti here; it's going to take time... But I hope the park will open this summer. I didn't answer your question immediately because I wanted to make the answer as complete as possible so that it could help all authors. For this game, I'm using the 64z version of the JSWED editor. 2.3.1 It allows the earth block to be colored with any color. Great for an amusement park theme. I detected two problems. Since then, I've been adapting to move forward, but it takes me longer. 1st problem: the blocks of earth become blocks of water: With the 64z version, this "1" earth block can be coloured with all possibilities. A window allows you to choose the colours of this block of earth If I choose a color that is not already used for another block of water, fire or other, the block created will be a block with the pixels of the earth block "1", but turned into a block of water. So I can't use it as a block of earth, because Willy will be able to cross it. Second problem: change the color of the blocks If I change the color of a block in the room, this block transforms with the pixels of the Earth block "1". This is still the case. I will take the example of a finished piece "distorting mirrors" The earth block "B" is light blue and dark blue I will change it with an unused color with another block: pink and yellow Here is the result for my piece the pixels of the earth block "1" appear I do not replace the block of third time and rose « b » for which we are now in complete in my feet It´s not a problem for game creation, But it takes me time every time I have to change the color of a block. This must be done. I hope this was helpful. Have a good day everyone. Hervé
  19. The Spectrum can do more than you can think of! 😉😄
  20. Could you please describe how this is different than the usual cell x starts to act like cell y when you change the cell x colour to same as the cell y colour? Do you mean earth cell colours are not the same as water block colours but still earth cell turns to water block?
  21. I thought Willy's Fun Park! is finished already, as you said "Welcome to...". 😄 Nice that you can still progress with that earth block problem. 🙂 Today I encountered one room´s "blank" sprites (JSWED version [)were turned to visible ones even I didn´t touch them! Luckily I could change them back to "blank" ones by just changing their animation and selecting the correct sprite once again.
  22. This We must perform a quirkafleeg is definitely something different. 🙂
  23. Thank you, Norman! 🙂 It looks like this Banyan Tree cover has got "a bit" of "commercial touch" in it to make the song to sell better... doesn´t remind me about the original Banyan Tree scene a much anymore. 😄 Perhaps it has sold better, than the "original" cover idea with a still drunken male wearing a top hat, an old fashioned "jet set suit", and rubber boots..... the hangover has just started and he´s wandering under the big Banyan Tree at 7:00am collecting emptied bottles and glasses... who knows? Would anyone make a video game about such a scene either? By the way, one scene in that Los Straitjackets cover seems to advertise my soon coming game, too! 😉Actually there is more than just one scene from the same game, but I will keep my mouth shut for a while! 🤫
  24. Is there a similar topic already? If there is, please move my topic there. 🙂 I think here at JSWMM there was a topic about how Eugene´s Lair Eugene got it´s name, so I thought to start a topic about song names somehow related to Jet Set Willy and Manic Miner and their clones and homebrews. The songs don´t have to be about these games at all, just the name could be "related" to JSWMM or clones or homebrews. Perhaps "related" to a room name of some JSWMM related game. Or the band name is somehow "related" to JSWMM genre. Let´s see what you can find out! 🙂 I did a very fast search. There´s a band name called "The Jet Set". 🙂 Here are few photos I found. A song about Willy when he was younger. A song "about" Memotech JSW clone, Son of Pete. "Join the Jet Set, or Die" 😄 Look at this! If this isn´t about the jet set life of Willy what is then? I think this photo is an advertisement of Jet Set Willy the movie! The guardians are human actors, but with strange guardian heads! 🙃A very strange movie indeed!
  25. Maybe you could try to contact emulator developer or ask from Stardot.org.uk?
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